An old manor.
A mysterious invitation.
And a dollhouse full of secrets.
The party has accepted the invitation of the late Baroness Fossilthwaite, challenging them to complete a “silly game,” in order to inherit her once-grand manor house. The clock is ticking, and the stakes are high – can the Mages stop the clock by midnight to claim their prize? Bring your wits and your weapons for this puzzle-packed escape-room-meets-dungeon crawler adventure!






