An old manor.

A mysterious invitation.

And a dollhouse full of secrets.

The party has accepted the invitation of the late Baroness Fossilthwaite, challenging them to complete a “silly game,” in order to inherit her once-grand manor house. The clock is ticking, and the stakes are high – can the Mages stop the clock by midnight to claim their prize? Bring your wits and your weapons for this puzzle-packed escape-room-meets-dungeon crawler adventure!

Previous
Previous

Road to the Starfall Festival

Next
Next

Murder on the Tipsy Pearl